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ABOUT

AS PART OF A NEW GENERATION OF VIRTUAL PRODUCTION SUPERVISORS, I BELIEVE VIRTUAL PRODUCTION IS A NEW ART FORM, WHERE THE DEEP TECHNICAL KNOWLEDGE IS JUST THE BASE FOR COMPLEX CREATIVE TASKS CREATING A BRIDGE BETWEEN THE DIFFERENT FILM DEPARTMENTS TO MAKE A FINALISED PRODUCT ON THE DAY OF SHOOTING.  MY FILMMAKING AND CG ARTIST BACKGROUND WITHIN A HEAVILY TECHNICAL VIRTUAL PRODUCTION BACKGROUND LED ME TO UNDERSTAND THAT IN ORDER FOR A SATISFACTORY VIRTUAL PRODUCTION EXPERIENCE TO TAKE PLACE, WHAT COMES FIRST IS ALWAYS THE VISUALS THAT TELL A STORY. THE TECHNICAL TOOLS AND SYSTEMS ARE JUST ANOTHER MEAN TO ACHIEVE THE CREATIVE GOAL.

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I started my journey in Virtual Production services for the film

industry working with Lux Machina as volume operator for the

Band of Brothers´s sequel MASTERS OF THE AIR. I then joined DNEG to

help them build their virtual production division.

 

 I have reimagined the role of the VP supervisor as a creative leader with the sole

responsibility of delivering ground-breaking real-time imaginary starting the

work very early during pre-production all the way into the set where content is

finalised and, in many cases, continuing virtual production work in post-production.

My latest credit includes Robert Zemeckis’s next film HERE which will feature

a ground break usage of real-time technologies

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